Winter Themed Maps

Another image dump of maps for my campaign, which is now in the winter season. There’s been a lot of travelling in the game itself, so a lot of the maps have been on or just off the roads.

A monster’s lair in a hot springs cave.
An abandoned cabin off the side of the road.
An edit of the previous map to just be the forest and road.
A wagon attacked on the road.
A town marketplace in the winter time
The same map, but at night time.

Mapmaking Catchup

Work has been busy lately, so I’ve had a backlog on maps and tabletop RPG content I haven’t been able to post or work on. Because I’m not 100% sure the direction I want to take the campaign after the hiatus, I’ve kind of been working on some more generic and reusable play maps. It’s not everything I’ve done, but here’s some of my favorites:

A small town jail, with one fancy cell for a special prisoner…

A fork in the road, with a dramatic rock formation

A redo of an old map I made. I updated some of the stamps and shading

Another redo of an older map I had made. I added some lighting for the campfire to make it a bit more dynamic.

Labyrinths and Boss Fights

To set up for a dramatic finish to the first ‘story arc’ I wanted to two things: a very big dungeon to explore and then a dramatic looking map for a boss fight.
I really enjoyed putting the extra effort into these, I think that they both show I’ve been getting better at different tricks for stuff like blending and shading.

A large catacombs to explore
A basement altar, nice and open for big fight

Image Dump – Random Campaign Maps

Just putting out some of the maps I’ve made more recently. These have been specific to my recent tabletop RPG campaign, so the usefulness may vary. Some of the quality has been getting away from me as well since I’ve been busy with work and other stuff since the start of the year.

A fighting pit in the center of a ritzy dining space…
A town well at the edge of a forest…
A house at the side of the road, with plenty of open space…
A spooky basement area, used for bad stuff…

Castle Wall and Training Yard

Here’s a quick map meant to be a reusable outer wall castle set piece. I wanted something that can be used as a generic castle training area or barracks for sessions. I wasn’t 100% happy with how the dirt textures came out, but I’m gradually building up to understanding shading and texturing a bit better so it’s probably as good as it gets for now.

Now with a not-so-fancy watermark!

Campsite Maps

These are some campsite maps I’ve been working. I’m trying to make a bunch of plain combat maps that I can use in sessions, and campsites seemed like a good place to start.

All maps on this page will follow the same format and are designed for a 20×20 grid. I’ll be adding to this page as I have updates as well.

Update: I’ve updated the maps originally posted here with some nicer designs, skip to the end if you want the old versions still.

A campsite in a forest clearing.
A plains camp at nighttime.
A campsite on a tight mountain pass.
A close quarters campsite inside an abandoned building.
An open area cave/Underdark setting camp site.

The old versions of the maps are available too, they’re simpler (and uglier in my opinion) but I’ll keep them in case someone wants them still.


If you enjoyed this post, feel free to check on my other content! I try to update this site somewhat regularly with new content, mostly with maps and homebrew sheets from my campaigns.