Labyrinths and Boss Fights

To set up for a dramatic finish to the first ‘story arc’ I wanted to two things: a very big dungeon to explore and then a dramatic looking map for a boss fight.
I really enjoyed putting the extra effort into these, I think that they both show I’ve been getting better at different tricks for stuff like blending and shading.

A large catacombs to explore
A basement altar, nice and open for big fight

Image Dump – Random Campaign Maps

Just putting out some of the maps I’ve made more recently. These have been specific to my recent tabletop RPG campaign, so the usefulness may vary. Some of the quality has been getting away from me as well since I’ve been busy with work and other stuff since the start of the year.

A fighting pit in the center of a ritzy dining space…
A town well at the edge of a forest…
A house at the side of the road, with plenty of open space…
A spooky basement area, used for bad stuff…

Castle Wall and Training Yard

Here’s a quick map meant to be a reusable outer wall castle set piece. I wanted something that can be used as a generic castle training area or barracks for sessions. I wasn’t 100% happy with how the dirt textures came out, but I’m gradually building up to understanding shading and texturing a bit better so it’s probably as good as it gets for now.

Now with a not-so-fancy watermark!

Campsite Maps

These are some campsite maps I’ve been working. I’m trying to make a bunch of plain combat maps that I can use in sessions, and campsites seemed like a good place to start.

All maps on this page will follow the same format and are designed for a 20×20 grid. I’ll be adding to this page as I have updates as well.

Update: I’ve updated the maps originally posted here with some nicer designs, skip to the end if you want the old versions still.

A campsite in a forest clearing.
A plains camp at nighttime.
A campsite on a tight mountain pass.
A close quarters campsite inside an abandoned building.
An open area cave/Underdark setting camp site.

The old versions of the maps are available too, they’re simpler (and uglier in my opinion) but I’ll keep them in case someone wants them still.


If you enjoyed this post, feel free to check on my other content! I try to update this site somewhat regularly with new content, mostly with maps and homebrew sheets from my campaigns.